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He also discovers the fate of Norman Polk, the former projectionist of the studio who has literally turned into his job role as an ink monster with a projector for a head.Ī hidden audio log from Henry himself, recorded only two weeks after the studio opened, can also be found. Henry can only escape him by hiding inside the Little Miracle Stations scattered through the halls, or closes the gate after entering the elevator. Claiming that she will help Henry escape if he does favors for her, she sends him out into the complex to find items for her.Īlong the way, Henry must avoid " Bendy", who frequently appears without warning and whenever Henry makes too much noise running. After she questions whether Henry is fit to walk among the angels, Henry reunites with Boris and the two search for her while escaping the disfigured forms of the Butcher Gang.Įntering " Alice's" den, Henry and Boris discover numerous corpses of other cartoons all over, many of them being copies of Boris with their hearts removed. " Alice's" explains that she has been taking pieces from the other failed cartoon creations in order to make herself "perfect". As Alice's signature theme song begins to play, Henry is startled by the appearance of an inky and half-deformed woman, screaming that her name is also " Alice Angel". Wading through the machines and discarded plush toys, he stumbles into a room dedicated to displaying the shorts and toys of Alice Angel, one of the studio's characters. Henry discovers the entrance to Heavenly Toys, a merchandising section of the studio that he has no memory of. After a quick meal and opening the door, Henry travels with Boris into the depths of the studio. Henry wakes up from sleep in the safe room, somewhere that Boris has apparently been living and hiding from " Bendy" in. He locked the door from behind before entering a vault to meet a revived Boris (one of the cartoon characters) in person.
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However, he was presumably killed by the latter in the procedure, and Henry managed to escape "Bendy". This ink creature is revealed to be Sammy himself, who took Henry to a room to sacrifice him to "Bendy". Later, he was knocked out again and kidnapped by an ink creature. Along the way, he has to find a sanctuary found by Sammy Lawrence, the former music director at the Workshop, as an objective. Still being in the Pentagram Room, Henry regained consciousness and started to find a new exit out. Once Henry goes there, he then felt an unknown tremor alongside with flashbacks before collapsing into unconsciousness. He now tries to get out of the workshop, but falls down in a trapdoor into a secret room that leads to a place called the Pentagram Room. As he restored the ink pressure and switch it on, Henry then goes back to the Ink Machine room, only to be jumpscared by Ink Bendy. Henry then head to the old workplace, and upon entering the workshop, his task is to locate the Ink Machine and then activate it. In Bendy and the Ink Machine Chapter 1: Moving Picturesģ0 years later, Henry received a letter from Joey Drew, asking that he want to "show him something". He left the studio in 1930, likely because he had a heavy workload, stating in the game that he "wasted so much time" on his desk and that he doesn't get much from Joey despite giving so much. He helped start Joey Drew Studios with his friend, Joey Drew, by being an animator. Little is known about Henry's early life before he worked as an animator with Joey Drew in the Workshop. Henry is a soft-spoken man, and rarely expresses emotions stronger than minor shock and/or annoyance upon seeing the bizarre happenings at the studio. As mentioned above, Henry's appearance has yet to be revealed.īut it's possible for him to have boots due to the footsteps sounds.
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